Home » Board Games » AgeOfSteamDisco My Account  |  Cart Contents  |  Checkout   
Search
Begins with

My Boards & Bits
MyReservations
MyRequests
MyWishlist
MyAccount
Categories
* In Stock
New Items:
•Goblins Drool, Fairies Rule! Puzzle
•Goblins Drool, Fairies Rule! Game Salute NEW
Free Shipping
Pre-orders
Super Specials
Bits!
Gift Certificates
New Items:
•Goblins Drool, Fairies Rule! Puzzle
•51st State: Winter New Releases
New Items:
•51st State: Winter Board Games
New Items:
•Goblins Drool, Fairies Rule! Card Games
2-Player Games
War Games
New Items:
•51st State: Winter Expansions
Party Games
Imported
New Items:
•Goblins Drool, Fairies Rule! Kids Games
Dexterity
Dice Games
Fantasy/RPG
Hard 2 Find
New Items:
•Goblins Drool, Fairies Rule! Puzzle Accessories
DVD/Trivia
Magazines
Oops! Box Damage
   = New items
Publishers
Designers
Information
Policies
FAQ
Payments
Shipping/Pick-up
International Orders
Privacy Notice
Contact Us
Age of Steam: Disco Inferno & Soul Train (2006)
Publisher: Bezier Games
Designer: Ted Alspach
Players: 3 to 6
Ages: 10 and up
Languages: english 
B&B Price
$24.00
1 in Penn
 
List Price $30.00
You Save 20%
 
Description
Disco Inferno Espansion

This Age of Steam expansion takes place in a Disco Inferno, where “satisfaction comes in a chain reaction” and everyone keeps shouting “Burn, baby, burn” as you set up routes for disco dancers (goods cubes) to be shuttled between various discothèques (colored cities) on a map covered with flames. Unique features for this map include:

Disco Infernos: Once a discothéque no longer has dancers, it burns to the ground and is no longer a delivery location. Players take a track tile and turn it upside down on the burned down discothéque (or simply flip a "New City" tile if it was a lettered city that burned), creating a city that can't be delivered to or have any cubes placed on it via the production action.

Chain Reactions: Players have the ability to deliver a "chain" of dancers, up to the players' locomotive length. For instance, a player with a locomotive length of 5 could deliver a dancer three links, and then pick up another dancer at the same location and deliver that new dancer two more links. This unique twist on delivery has a profound change on the way you view deliveries in Age of Steam, yet is a fairly simple rule change to understand.

Instant Population of Urbanized Towns: When a town is urbanized into a discothéque, it come with three dancers on it already.

Production Directly on the Board: Players choosing the production action are able to place dancers directly on the discothéque of their choice, which can be critical for keeping important delivery location alive for another turn.

Soul Train Expansion

Souls are in jeopardy, and only you can save them! Build a train to carry souls (goods cubes) from Hell to Earth, and then deliver them to their final resting spot in Heaven. This Age of Steam expansion uses a three-part board in a unique “flip” fashion, with a linear delivery system that provides a strategic challenge to Age of Steam players. Unique features for this map include:

3 Part board "flip": The first part of Soul Train uses the bottom of the Age of Steam Expansion: Disco Inferno board, along with the Earth portion of the Soul Train board. Initially, players focus on delivering souls from Hell to Earth; when 10 or fewer souls remain in Hell, track, cities and any remaining souls are removed from Hell, and Hell itself is picked up and flipped over to reveal the Heaven side of the board, which is placed above Earth. Players then have two turns to deliver as many of the Earth-bound souls to urbanized towns in Heaven. No turn marker is used, with each game taking on average one turn less than a turn-metered game for the same number of players.

Track Costs and Engineering: While track on Earth is the typical Age of Steam cost ($2 for standard spaces, $4 for mountains), building track in all of Hell is $3. Heavenly track costs only $1. Each player may build up to six pieces of track per turn, but all track must begin and end in a city or town. To help offset the cost of so much track, the Engineering action now reduces the cost of track to half the total cost rounded up.

No Production Action or Goods Growth: The only souls in the game are the ones on the board. When souls are delivered to Earth, they remain on the board, awaiting transport to Heaven in the second part of the game.

Urbanization and New Cities: There is only one city per color for the new cities that may be urbanized. When the board is flipped cities in Hell are placed on towns in Heaven in player order, one per player, providing a dynamic city placement phase that changes with each game.

Income bonus at flip time: Instead of getting victory points at the end of the game for track built in hell, players receive income when their track is pulled up as the board is flipped, at 1/3 of an income point per track, rounded down.

For more information, including rules translations, visit BoardGameGeek.
 
Customers who bought this product also purchased
Mr. Jack
Mr. Jack
Race for the Galaxy: Rebel vs. Imperium
Race for the Galaxy: Rebel vs. Imperium
Small World
Small World
Kung Fu Fighting
Kung Fu Fighting
Tide of Iron: Map Expansion Pack
Tide of Iron: Map Expansion Pack
Memoir '44: Operation Overlord
Memoir '44: Operation Overlord
Solution Graphics
Shopping Cart more
0 items
MyWishlist more
Click to add
Age of Steam: Disco Inferno & Soul Train
to MyWishlist

Click to be
notified when
Age of Steam: Disco Inferno & Soul Train
is in stock!
Related Products
Age of Steam 2009
Age of Steam 2009
$41.96
Age of Steam Expansion #2: Western US & Germany
Age of Steam Expansion #2: Western US & Germany
$34.99
Age of Steam Expansion #3: Scandinavia and Korea
Age of Steam Expansion #3: Scandinavia and Korea
$34.99
Age of Steam Expansion - Vermont, New Hampshire & Central New England
Age of Steam Expansion - Vermont, New Hampshire & Central New England
$12.80
Age of Steam Expansion: Amazon Rainforest & Sahara Desert
Age of Steam Expansion: Amazon Rainforest & Sahara Desert
$16.00
Age of Steam Expansion: California Gold Rush & Underground Railroad
Age of Steam Expansion: California Gold Rush & Underground Railroad
$16.00
Age of Steam: 1830's Pennsylvnia & Northern California
Age of Steam: 1830's Pennsylvnia & Northern California
$19.20
Age of Steam: 1867 Georgia Reconstruction, South Carolina & Oklahoma Land Rush
Age of Steam: 1867 Georgia Reconstruction, South Carolina & Oklahoma Land Rush
$12.80
Age of Steam: America & Europe
Age of Steam: America & Europe
$12.80
Age of Steam: Atlantis & Trisland
Age of Steam: Atlantis & Trisland
$16.00
Age of Steam: Barbados & St. Lucia
Age of Steam: Barbados & St. Lucia
$19.20
Age of Steam: Chile, Egypt and CCCP
Age of Steam: Chile, Egypt and CCCP
$45.00
Age of Steam: Germany & France
Age of Steam: Germany & France
$16.99
Age of Steam: Greece & Cyclades
Age of Steam: Greece & Cyclades
$49.90
Age of Steam: India, Mexico, Spain & Austria
Age of Steam: India, Mexico, Spain & Austria
$65.00
Age of Steam: Jamaica & Puerto Rico
Age of Steam: Jamaica & Puerto Rico
$16.00
Age of Steam: Las Vegas and Korea (N&S)
Age of Steam: Las Vegas and Korea (N&S)
$29.99
Age of Steam: Mexico & China
Age of Steam: Mexico & China
$15.99
Age of Steam: Mississippi Steamboats & Golden Spike
Age of Steam: Mississippi Steamboats & Golden Spike
$12.80
Age of Steam: Montreal Metro
Age of Steam: Montreal Metro
$16.00
Age of Steam: Moon & Berlin Wall
Age of Steam: Moon & Berlin Wall
$15.99
Age of Steam: Paris/Moscow/Robot/Hexpansion + Age of Steam Box #2
Age of Steam: Paris/Moscow/Robot/Hexpansion + Age of Steam Box #2
$64.90
Age of Steam: Secret Blueprints of Steam 1 & 2
Age of Steam: Secret Blueprints of Steam 1 & 2
$12.80
Age of Steam: South America & South Africa
Age of Steam: South America & South Africa
$15.99
Age of Steam: Sun & London
Age of Steam: Sun & London
$24.00
Age of Steam: Tibet and Cyprus
Age of Steam: Tibet and Cyprus
$29.99
Age of Steam: Time Traveler Expansion
Age of Steam: Time Traveler Expansion
$23.39
Age of Steam: War in Iraq & New York Subway - Limit 1
Age of Steam: War in Iraq & New York Subway - Limit 1
$60.00
Age of Steam: Washington DC & The Berlin Wall
Age of Steam: Washington DC & The Berlin Wall
$31.20
Steam/Age of Steam: Africa Mines & Taiwan
Steam/Age of Steam: Africa Mines & Taiwan
$15.99
Steam/Age of Steam: Australia & Tasmania
Steam/Age of Steam: Australia & Tasmania
$15.99
Steam/Age of Steam: Outer Space & Reversteam
Steam/Age of Steam: Outer Space & Reversteam
$15.99
May Pre-orders more
Gearworld: The Borderlands
 Gearworld: The Borderlands
$33.30

Hanabi
 Hanabi
$7.00

Cardline: Animals
 Cardline: Animals
$9.59

More...
New & Restocks more
Dominion: Seaside
Dominion: Seaside
$28.76
05/24/2013
51st State: Winter
Ascension Card Sleeves
Battlestations Revised
Call of Cthulhu LCG: Forgotten Lore: Murmurs Of Evil
Deck Box: White
Dino Hunt Dice
Divinare
Dominion: Seaside
Escape: The Curse of the Temple
Fill the Barn
Give Me The Brain
Goblins Drool, Fairies Rule!
Goblins Drool, Fairies Rule! Puzzle
Great Heartland Hauling Co.
Innovation: Figures in the Sand
Island Fortress w/Promo Cards
Kill Doctor Lucky and his little dog, too!
Kill Doctor Lucky Board Game
Seasons: Enchanted Kingdom
Secret Tijuana Deathmatch Box Set
Ultra Pro Deck Box - Green
05/22/2013
Agricola
Agricola: Farmers of the Moor
Atlantis Rising
Bang! - 4th Edition
Batman: Arkham City Escape
More...

Copyright © 2013 Boards & Bits