Home » Board Games » ZombieStateDiplomacyoftheDead My Account  |  Cart Contents  |  Checkout   
Begins with

My Boards & Bits
* In Stock
Game Salute NEW
Free Shipping
Super Specials
Gift Certificates
New Releases
Board Games
Card Games
2-Player Games
War Games
Party Games
Kids Games
Dice Games
Hard 2 Find
Oops! Box Damage
   = New items
International Orders
Privacy Notice
Contact Us
Zombie State: Diplomacy of the Dead (2010)
Publisher: Zombie State Games
Designer: John Werner
Players: 2 to 5
Ages: 13 and up
Duration: 180
Languages: english 
B&B Price
5+ in Penn
Save On Damaged Boxes:
Light box damage $45.00 Add to cart
1 in Penn
The world is too late. The virus known as MV1 has gone global. You, the leader of your people, have moved quickly to consolidate your local governments in hopes that you are not too late to carve some chance of hope out of what appears to be none. Rushing to develop effective technologies and retrain your military against this new threat proves difficult but is your only chance at salvation. Resources will prove important and become continually scarce as MV1 continues to sweep through your territory. Do you have what it takes to keep your people alive? Or, better yet, can you eliminate the threat of the walking dead from your territory completely? Many technologies lay at your disposal if you test them successfully, but the true strength of these technologies lie in the versatile combinations that you choose to use. Will you rely on military strength, physics and science, or research medicine to find a cure? Perhaps your survival lies in utilizing combinations of these technologies. Either way your fallen countrymen have only one form of diplomacy and that is that they are at peace only when they are feeding. Feeding on you and your people and spreading the deadly MV1 viral infection. Welcome to The Zombie State: Diplomacy of the Dead.

Game Play:
You are the world leader of a group of nations. Each turn zombies feed and randomly spread throughout your territory, quickly reducing your population and increasing the number of zombies. At the beginning of the game you have no technologies or military that are effective against the viral threat on a worldwide scale. Each turn you must maximize the use of resources to draft and use military, test technologies, and then strategically use these successfully tested technologies. As the game progresses, outbreaks and the spread of zombies makes the game more difficult through a loss of population, resources, and freedom to act. However, if you have been an effective leader you will have developed effective technologies that you may use to try and eliminate the threat from your territory completely. Otherwise leaders will find the game ends with the total conversion of their population into the walking dead.

For more information, including rules translations, visit BoardGameGeek.
Customers who bought this product also purchased
Conquest of the Empire
Conquest of the Empire
Dungeoneer: Dragons of the Forsaken Desert
Dungeoneer: Dragons of the Forsaken Desert
Gold Digger
Gold Digger
Dungeoneer: Realm of the Ice Witch
Dungeoneer: Realm of the Ice Witch
Solution Graphics
Shopping Cart more
0 items
MyWishlist more
Click to add
Zombie State: Diplomacy of the Dead
to MyWishlist

Click to be
notified when
Zombie State: Diplomacy of the Dead
is in stock!
New & Restocks more
Mansions of Madness: The Silver Tablet
Mansions of Madness: The Silver Tablet
Five Points Gangs of NY
Star Wars: X-Wing Miniatures - B-Wing Expansion Pack
Star Wars: X-Wing Miniatures - TIE Bomber Expansion Pack
A Game of Thrones Boardgame: A Dance With Dragons
Blood Bowl: Team Manager - The Card Game: Sudden Death
Cardline: Animals
Death Angel: Deathwing Space Marine Pack
Death Angel: Space Marine Pack 1
Death Angel: Tyranid Enemy Pack
King of Tokyo
Krosmaster: Arena Expansion #1 Fire and Ice
Krosmaster: Arena Expansion #2 Percimol Rules
Krosmaster: Arena Expansion #3 Remington Style
Krosmaster: Arena Expansion #4 Earth and Wind
Krosmaster: Arena Expansion #5 Goultard Control
Lord of the Rings LCG: The Battle of Lake-town
Lord of the Rings LCG: The Massing at Osgiliath
Mansions of Madness: 'Til Death Do Us Part
Mansions of Madness: Season of the Witch
Mansions of Madness: The Silver Tablet
Agricola: Farmers of the Moor
Black Spy

Copyright © 2015 Boards & Bits