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Fief (2011)
Publisher: Asyncron Games
Designer: Philippe Mouchebeuf
Players: 3 to 6
Ages: 12 and up
Duration: 120
Languages: français 
B&B Price
$59.90
Currently Unavailable
 
Description
In Fief each player embodies a noble family trying to become the kingdom’s most powerful.

The game is played on a board standing for a fictive kingdom of the Middle Ages. On the board you can find villages connected by paths; every village belonging to a fief but also to a bishopric. The players will make what they can to gain the titles bound to the fiefs, and the high titles such as king, queen or pope. Every player starts with a lord, a castle and some troops. He places them all on a village.

Every turn is made of several phases. Every phase is played by all the players before the next phase starts. At the end of each turn, we check if one or several players have won. Note that it is possible to win as a team by a marriage. It is very hard to win alone; the players will have to negotiate, pass agreements and form alliances. To do so they own three tokens

: EMBASSY which can be played at any moment and allows you to initiate a private discussion with the player(s) of your choice. Use those tokens wisely as you have only 3 of them. Every turn players draw cards. Those cards are either CHARACTER cards allowing to place new lords in game, or EVENT cards, such as taxes, fruitful harvest or good weather.

After that they can place cards they own to apply the effects, most of the time those effects go on a fief or a bishopric. Some special cards can be played at any moment during the turn, and may mess everything: murder, secret passage allowing to invade a castle. Surprise assured!

Contents:
Game board
90 Seargeant Counters (15 per color)
48 Knight counters (8 per color)
18 Lord counters
12 Siege Enging counters
18 Taxes counters (3 per color)
6 Wedding counters (1 per color)
12 Vote counters
18 Embassy counters
22 Character cards
24 Event cards
10 Disaster cards
17 Title cards
1 First Player card
12 Castle tiles
8 City tiles
8 Fighting dice
15 Mill counters
Crown money (values 1, 2, and 5)
2 Assassin counters
1 Crown Heir counter
1 Excommunication counter
2 Game help documents
6 Player help documents
18 Plastic pedestals
1 Classic wooden die

For more information, including rules translations, visit BoardGameGeek.
 
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