In Edo, players represent daimyo in mid-second millennium Japan who are trying to serve their shogun by using their samurai to construct castles, markets and houses in Tokyo and surrounding areas
Contents:
1 double-sided game board
54 coins
40 rice markers
40 stone markers
40 wood markers
8 castles
12 officials
1 merchant
24 action cards
10 merchant cards
24 city income markers
28 houses
4 markets
20 samurai figures
4 power markers
1 starting player marker
4 overview cards
Rules
For more information, including rules translations, visit BoardGameGeek.