Hellenes is a block game by Craig Besinque (EastFront, Rommel in the Desert) covering the Peloponnesian War between Athens and Sparta in the 5th century BC.
Hellenes includes two standard scenarios 431-422 BC and 413-404 BC, plus a short introductory game covering Sicily only 415-413 BC, and a combined 415-404 BC Sicilian Campaign game. Land, sea and siege warfare are covered, and Pillaging is a significant method of gaining Prestige, upon which Victory is based. Play is card-driven with dual-usage cards having an Event and an Action Value, only one of which can be used when played. A game-year consists of 4 seasons, each player playing one card per season. Lower action values go first (Events having zero action value). A combat phase follows each player’s Actions phase, during which field battles and Siege assaults are resolved, or Siege Attrition is waged.
Hellenes measures Prestige on a Prestige Track. At the end of each track in each direction is Immediate Victory. Intermediate sections of the track allow a chance of enemy Negotiated Surrender (with a Prestige cost to open negotiations) or endgame Victory if the game goes full term.
Contents:
Map 25.5 x 33 (9 panel)
60 red + 60 blue blocks (2x2x1 cm)
1 label sheet (120 labels)
55 Playing Cards
4 Setup cards (8.5 x 11)
Rulebook

For more information, including rules translations, visit
BoardGameGeek.
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