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Newtown (2013)
Publisher: GMT Games
Designer: Don Hanle, Mark Miklos
Players: 2 to 2
Ages: 12 and up
Duration: 240
Languages: english 
B&B Price
4 in Penn
List Price $65.00
You Save 36%
“The Indian country is not merely to be overrun, it is to be destroyed.” With these marching orders from General Washington, Major General John Sullivan set out on a scorched earth campaign designed to bring the Iroquois to their knees.

Volume VIII introduces several new features to the core series rules in order to portray the unique aspects of Indian combat in the 18th century. Newtown includes a three-tiered movement system that simulates the individual nature of Indian warfare. Small war parties often acted according to their own will rather then following orders from “commanding officers.” The game includes two decks of opportunity cards. Each player starts the game with one card and, while the Indian player can “earn” one more by actions taken in the game, the American player may use momentum to “purchase” additional cards throughout the game. Pre-game Indian Enhancement and limited American intelligence help provide play balance to an outnumbered Indian army. Optional Indian reinforcements are also available. Newtown also includes rules for Indian honor, resolve under artillery fire, ferocity and evasion.

Included in Volume VIII is the bonus game “Oriskany.” This action represents the famous ambush of General Herkimer’s relief column while en route to raise the siege of Ft. Stanwix in the Mohawk Valley in 1777. British Colonel St. Leger, leading a force of Regulars, Loyalists and Indians, had besieged Ft. Stanwix in an operation designed to cooperate with General Burgoyne’s campaign from Canada to Albany. Coming to the rescue of the besieged American garrison, General Herkimer led eight hundred Tryon County Militia and fifteen wagons loaded with supplies.

In Oriskany, the Indian player’s secret pre-game selection of the ambush hex and the American player’s turn-by-turn choice for Herkimer’s rate of march will have profound effect on the course of play. Proximity to Ft. Stanwix is not the only thing that must be taken into account. If the column is ambushed while moving at an accelerated rate the ambushing Indians receive advantages. On the other hand, if Herkimer approaches cautiously he can better defend against an ambush but risks losing army morale for progressing too slowly with the rescue effort.

• 1 two-sided game map; Newtown on one side & Oriskany on the other, featuring 1-inch hexes
• 1 counter sheet containing 176 5/8-inch die cut counters
• 1 Series Rule Book
• 1 Exclusive Rule Book for both Newtown & Oriskany.
• 2 Player Aid Cards
• 2 decks of 8-each Tactics Cards
• 2 decks of 12-each Opportunity Cards (for Newtown)
• 2 ten-sided dice

For more information, including rules translations, visit BoardGameGeek.
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