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Space Empires 4X (2012)
Publisher: GMT Games
Designer: Jim Krohn
Players: 1 to 4
Ages: 12 and up
Duration: 60 to 240
Languages: english 
B&B Price
$41.60
3 in Penn
 
List Price $65.00
You Save 36%
 
Description
Space Empires is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Make no mistake. All four "X's" are included in this game. This is a wargame where the purpose of building your empire is not to feel good about your achievement, but to destroy your enemies and burn their colonies.

One difficulty in games of this genre is that they are often either overly simplistic or tediously detailed. Space Empires has been almost 20 years in the making and, during that time, many elegant solutions have been developed to keep the theme rich without a lot of rules. The game includes carriers and fighters, mines, cloaking, a very large technology tree, fifteen ship classes from scout to dreadnaught, merchant shipping, colonization, mining, terraforming, bases, shipyards, black holes, warp points, and non-player aliens, yet the rules are short and intuitive and the game can be finished on one sitting. This is not a game that is hard to get into. The playtest rules are only 6 pages long for the basic game and increase to 10 pages in length when all the advanced rules, optional rules, and scenarios are included.

Exploration is easy (well, easy for you, it is actually dangerous for your ships) and fun and reveals different terrain (such as asteroids and nebulas) which affect your movement and your combat. The map is printed on both sides to make set up easier. One side is used for the 2 player game and the other side for the 3-4 player game.

The game plays very well as either a two, three, or four player game. Two player games often play very quickly (one or two hours) depending on the size of the galaxy used. Four player games can go longer (three to four hours) depending on the style of the players and whether or not team play is used. Aggressive players using team play can result in a game as short as a two player game.

Contents: Four 5/8" counter sheets (704 counters)
One 22 x 34" Double Sided Map
Rulebook
Two Player aid sheets
One Pad of production sheets
Two 10 sided dice


For more information, including rules translations, visit BoardGameGeek.
 
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