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Era of Inventions (2012)
Publisher: HUCH! & Friends
Designer: Anthony Daamen
Players: 3 to 5
Ages: 12 and up
Duration: 90
Languages: english deutsch français dutch 
B&B Price
$47.99
5+ in Penn
 
 
Description
Explore the lives and minds of Alexander Graham Bell, Karl Benz, the Wright brothers and other pioneers of invention and experience the thrill of the industrial revolution. Be there when the cash register, the sewing machine, the typewriter, the telephone, the gramophone, the camera, the car, the steam engine and the plane are all invented again in Era of Inventions. This time you will be the inventor, who creates, patents and introduces these inventions to the markets and the world! In the late 19th and early 20th century, these inventions were all made in a certain order. In Era of Inventions, however, you’re the one who determines the order of the inventions. Race your competitors to invent as much as possible, or to speed through the production process. But don’t forget to register your patents. Otherwise you may lose influence in the industry.

The goal of Era of Inventions is to gain as much influence in the industrial revolution as possible. To gain influence points, you must invent, patent and produce these products over the course of the game, as you try to become the most successful inventor of the industrial revolution!

Contents:
- 29 Factory cards
- 12 Start-Invention cards
- 27 Invention cards
- 5 Player Pawns
- 5 Patent Markers
- 75 Invention Markers
- 20 Black Bonus Action Tokens
- 15 Action Tokens
- 40 Gold coins
- 20 Tool Cubes (white)
- 20 Technology Cubes (purple)
- 20 Metal Cubes (grey)
- 22 Coal Cubes (black)
- 22 Wood Cubes (blank)
- 20 Development Cogs
- 1 Black Round Marker
- 1 Black Start Player Pawn
- Game board
- Rules


For more information, including rules translations, visit BoardGameGeek.
 
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