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Panzer (Basic Game) (2012)
Publisher: GMT Games
Designer: James M. Day
Players: 2 to 2
Languages: english 
B&B Price
Currently Unavailable
List Price $72.00
You Save 36%
The Panzers Roll....

The tanks prepare for action. The fuel tanks topped off and the ammo loaded. The commanders confer one final time to review the battle plan. They await your orders. As the fog clears, your beleaguered battle group once again moves into position to cover the retreating infantry. It is their only possible escape route. Failure is not an option – it never is. Your ranks have thinned since your first days on the Eastern Front. Those once halcyon times have now come and gone. The objective is simple. It is just a matter of holding the line until the reinforcements arrive.

The sharp report of a tank gun to your right quickly focuses your attention back to the situation at hand. The enemy is quickly advancing. You order the flank element to engage, all the while keeping a sharp eye peeled to the left thinking this is just another diversionary feint. Again, your suspicions are correct. Their main force just broke over the rise on your left. You order the main body forward. The engines rumble, the guns crack and explosions erupt. Your forces will once more carry the day!

Panzer is designed for small unit actions from platoon to battalion-sized formations, simulating combined-arms operations during World War II. The game is all about commanding a force of vehicles, crew served weapons, leg units and their attached weapons, and a slew of supporting elements including artillery and aircraft. It's about understanding their strengths, whether they be armor, firepower or speed, or the weaknesses whether they be graqde, morale or limited command control.

In keeping with this approach Panzer's scale is 1:1 for vehicles, towed guns, and aircraft with each counter representing a single combat unit. The leg unit counters are scaled at squads, half-squads and sections, including their attached weapons. Off-map artillery units are batteries of 2-6 tubes. The ground scale is 100 meters per hex. The time scale is fluid with each complete turn representing approximately 30 seconds to 15 minutes.

More than just a single game, Panzer is a game system that will eventually encompass the entire Western Theater during WWII. The initial three releases, Panzer (this game), and Panzer Expansions #1 and #2, focus on the Eastern Front and the massive battles that highlight its brutal action from 1941 to 1945.

3 Counter sheets (440 counters)
22" x 34" single-sided full color map
7 Reference charts
32 5"x4" data cards
80 Page rulebook
40 Page playbook
4 d10 Dice (2 White, 1 Blue, 1 Red)

For more information, including rules translations, visit BoardGameGeek.
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