Control of India at the beginning 18th century is up for grabs. The 200 year-long rule of the Grand Moguls has collapsed. Now is the time for the most powerful Maharishis and princes to take control of the Indian subcontinent. The players use strategy and cunning to win influence over India, province by province and city by city. The most successful player (and the winner) is the one who establishes the most magnificent palaces and has the most power in the end.
For more information, including rules translations, visit BoardGameGeek.
Game Board 60 Cards 12 Markers Rule Book
There are currently no related products.
For more information, including rules translations, visit BoardGameGeek.
There are currently no additional images for this product.