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Carpe Astra (2008)
Publisher: Reiver Games
Designer: Jackson Pope, Ted Cheatham
Players: 2 to 4
Ages: 12 and up
Duration: 60
Languages: english 
B&B Price
$25.60
5+ in Penn
 
List Price $40.00
You Save 36%
 
Description
Bribe. Slander. Whatever it takes to claim the Galactic Throne.

Ten thousand years in the future, humanity has claimed the stars - but all is not well. The Emperor is weak, and without strong guidance the Empire is crumbling. Powerful guilds within the empire are squabbling, positioning themselves for their own gain. If the Empire is to survive, it needs a strong leader - you’ve decided that means you! You must build a power-base throughout the Empire by networking with important guilds: the military, traders, priests, engineers, settlers and politicians. Once you have their support, you can claim the throne. Time is running out though and others also struggle for the throne. You must place your agents within the guilds to capitalize on your actions, while slandering your opponents to stop them in their tracks. Be careful however, as each slander you receive reduces your support.

A series of events will occur throughout the course of the game - take advantage of them for further gain. At the end of the game the player with the most support takes control of the Galactic Throne.

You play one of four powerful characters within the Empire, vying to overthrow the Emperor. Your aim is to build the most support among the elite of the Empire during the ten rounds of the game, while slandering your opponents to reduce their power.

Contents:
5 Single hex tiles (4 characters & 1 senate)
15 Double hex 'Guild Tiles'
27 Event cards
35 Network cards
35 Slander cards
4 Rules synopsis cards
4 Character cards
20 Agent markers (wooden, in 4 colors)
30 Triangular support tokens
49 Money tokens
Rules


For more information, including rules translations, visit BoardGameGeek.
 
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