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Rex: Final Days of an Empire (2011)
Publisher: Fantasy Flight Games
Designer: Bill Eberle, Christian T. Petersen, Corey Konieczka, Jack Kittredge, John Goodenough, Peter Olotka
Players: 3 to 6
Languages: english 
B&B Price
$39.96
3 in Penn
 
List Price $59.95
You Save 33.3%
 
Description
The re-implementation of Dune, the classic game of intrigue and backstabbing, is finally at hand!

The Frank Herbert family would not grant the rights to use the Dune license again for the reprint, but Fantasy Flight will be using the wonderful world of Twilight Imperium.

The final days of the Lazax Empire began in the seventy-third year of the Twilight Wars, when without warning, the Federation of Sol led a deadly assault directly on Mecatol Rex, the capital planet the empire itself. A climactic struggle for control of the imperial city followed, fought as much with diplomacy and deception as with troops and starships. This is the story of that struggle.

Rex: Final Days of an Empire is a board game of negotiation, betrayal, and warfare in which 3–6 players take control of great interstellar civilizations, competing for dominance of the galaxy’s crumbling imperial city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax empire, while presenting players with compelling asymmetrical racial abilities and exciting opportunities for diplomacy, deception, and tactical mastery.

Surely, the one who controls the capital will influence the fate of the galaxy in the dark years to come. Will you seize the shining opportunity that lies the chaos and ashes? Will you emerge to control what was once the heart of empire, and surely will be again?

For more information, including rules translations, visit BoardGameGeek.
 
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