Welcome to Ankh-Morpork, the largest, smelliest, and most ‘interesting’ city on Discworld. The city’s patrician, Lord Vetinari, has disappeared, and the citizens are calling out for firm leadership. Will one of the noble families take control of the city, or will the people welcome the return of the king to restore peace? Then again, Vetinari’s absence may have been temporary and his spies could be spreading around the city, ready to start pulling the levers of power for their master.
Ankh-Morpork is a relatively simple game. When it is your turn you play a card, do what it says on it, and then fill your hand back up to five cards. The next player then does the same, and so on until someone declares that they have won the game, or the deck of cards runs out. What you need to do to win the game
depends on the secret personality that is assigned to you at the start of the game. You must keep your aims secret from the other players and at the same time try to divine what your competitors are up to and make sure they do not beat you to the ultimate prize – lordship over the most unruly city in Discworld.
Contents:
Game board
101 Game cards
12 Random Event Cards
12 City Area Cards
7 Personality Cards
48 Wooden Minions (12 per player color)
24 Wooden Buildings (6 per player color)
4 Wooden Demon markers
3 Wooden Troll markers
12 trouble markers
1 sheet of cardboard money
4 player aid cards
1 twelve-sided die
Rules

For more information, including rules translations, visit
BoardGameGeek.
There are currently no additional images for this product.