The New Era is a stand-alone expansion* to The 51st State.
United States lay in ruins. Burnt by the weapons of mass destruction, bled with long years of ruthless
struggle for resources and terrorized by rebelled machines, the lands have changed into the endless
planes of wastelands and ruins.
Today, more than thirty years after the holocaust, mankind rises from the ashes. Numerous centers of
new power more and more boldly claim the supremacy over the entire country. In the struggle for dominance five Factions clash: New York, that with all its powers strives to control
the chaos, the Appalachian Federation, a feudal-mining union of barons, strong with its mining and
continuous development, the Merchants Guild, with power based on extensive network of contacts
and trade in remnants of the pre-war goods; Mutants Union, a warrior horde of, according to some,
new and according to others, horribly degenerated humanity and the Hegemony, a loose union of
criminals, thugs and gangs.
In the heat of expansion, Factions direct their gaze not only toward the countless sites of the desolate
world, but also towards neighboring lands. History of humanity begins anew. Welcome to the dawn of the New Era!
Contents:
95 Location cards
5 Base cards
5 Agreements with other Player cards
Faction Contacts cards
Victory point tokens
Incorporation tokens
Conquest tokens
Cooperation tokens
2 Universal contact tokens
35 Faction tokens
4 Defense tokens
4 Redevelopment tokens
11 Universal Resource tokens
First player token
22 Workers (meeples)
48 Building materials
Addl. Resource tokens
Score track with basic rules
Rules
* A stand-alone expansion does not require, but may be integrated with, the original game

For more information, including rules translations, visit
BoardGameGeek.
There are currently no additional images for this product.